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Map Editor
Map Editor
Sculpt terrain, stack height layers, place NPCs and objects, paint props.
1
Map Editor overview
Create and open maps, learn the viewport, camera controls, the View menu and the three edit modes, and how tiles and region cells lay out a Vastopia map.
2
Terrain
Sculpt the ground, paint and manage terrain textures, cut holes, grow the terrain with regions, and set up water, sky and lighting for a map.
3
Height layers
Build bridges, platforms and upper floors above the terrain, paint their per-tile heights, place content on them, and see how they reach the server.
4
Regions and Elements
Place NPC spawners, edit interactive objects, paint locations and walkability flags, and manage the elements a map sends to the server.
5
Props and Model Painting
Place single props, paint batched scatter with a brush, keep props seated on edited terrain, and turn a model into an interactive object.
6
Building Prefabs
Assemble multi-floor buildings from models and objects in the Building Editor, then stamp them onto any map in one click.
7
Map Files and Export
What a saved map folder contains, which files the server receives when you save, and how the starting map is chosen.