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BetaEditorPlatformClient

Incremental publishing with content-addressed bundles

An opt-in Incremental (bundles) option in the publish dialog packs assets deterministically into per-map and per-model bundles and uploads only what changed; "pack only used models" is now on by default.

What it does#

With Incremental (bundles) checked in the publish dialog, the editor packs content deterministically into fine-grained bundles (one per map or model), uploads only bundles whose content changed since the origin build, and links carried-over bundles to that build so garbage collection stays safe. Uploads run in parallel with bounded concurrency.

The client mounts the core pack plus its bundles, and Play Local uses the same split bundles.

Also#

  • Pack only used models defaults to on.
  • Map packs include the texture-library files they reference.
  • Asset-library recovery for projects whose library database drifted from disk.

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