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    • Push a Build from the Editor
    • Beta Access
    • Launch and Hosting
    • Updates, Patches and Rollback
    • Billing and Lifecycle
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  2. Publishing & Hosting

Publishing & Hosting

Builds, test servers, beta access, launch, updates, and billing.

  1. 1Builds and VersionsWhat a build contains, the statuses it moves through, how versions and patches are numbered, and when to turn on incremental bundles.
  2. 2Push a Build from the EditorUse the editor's Publish popup to name, package and upload a build, follow its progress, test it, and recover from a failed upload.
  3. 3Beta AccessRun a Ready build on a beta server behind a share code so playtesters can try it in the launcher before it goes live.
  4. 4Launch and HostingTake a game from Development to Live with the dashboard's Launch wizard, and choose between free community hosting and a dedicated paid server.
  5. 5Updates, Patches and RollbackDeploy a pushed build to your live server as a hotfix or a full update, schedule it for later, roll back to an earlier version, and follow a deploy as it runs.
  6. 6Billing and LifecycleMonthly and annual hosting billing, changing tier or region, going offline and back, cancel and resume, the grace period, and reset to Development.

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