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Publishing & Hosting
Publishing & Hosting
Builds, test servers, beta access, launch, updates, and billing.
1
Builds and Versions
What a build contains, the statuses it moves through, how versions and patches are numbered, and when to turn on incremental bundles.
2
Push a Build from the Editor
Use the editor's Publish popup to name, package and upload a build, follow its progress, test it, and recover from a failed upload.
3
Beta Access
Run a Ready build on a beta server behind a share code so playtesters can try it in the launcher before it goes live.
4
Launch and Hosting
Take a game from Development to Live with the dashboard's Launch wizard, and choose between free community hosting and a dedicated paid server.
5
Updates, Patches and Rollback
Deploy a pushed build to your live server as a hotfix or a full update, schedule it for later, roll back to an earlier version, and follow a deploy as it runs.
6
Billing and Lifecycle
Monthly and annual hosting billing, changing tier or region, going offline and back, cancel and resume, the grace period, and reset to Development.