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Assets
Assets
Import models and textures, link folders, and use the cloud library.
1
Asset Manager
The Assets tab: browse imported files by category, import by dialog or drag-and-drop, tag and search, see what uses an asset, and pop out the browser.
2
Models
Supported 3D formats, how a model becomes a self-contained .scn, the texture size cap and Optimize Model Textures, thumbnails, and stale path resolution.
3
Textures and Terrain Materials
The per-project terrain texture library: albedo and PBR imports, the 128/256/1024 quality tiers, material-ball previews, and per-map texture quality.
4
Linked Folders
Browse a folder of models from anywhere on your PC without copying it into the project, and pull in only the models you actually use.
5
Cloud Library
Browse the public Vastopia cloud catalog from the Library tab, add assets as references, and share your own models, textures, audio, maps and more.
6
Audio and VFX Assets
Import sound effects and music, attach them to map locations so the client plays them in game, preview them in the editor, and find where visual effects live.